TOMMY HOCHSTETLER'S PORTFOLIO
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A 30-second animation of the Honey Bee
Honey Bee Rig
​I created a rig in Blender for animating a Honey Bee model. Using IK constraints for the legs, antennas, mandibles and abdomen. This video shows all the layers that are involved in the rig.
  • Asset found on Sketchfab modeled and textured by Jakob Henerey (https://sketchfab.com/3d-models/bee-d4683f98637745f1a989bb013215c8de)

All the animations I created for Triple AAA Studio's upcoming game Hook, Line, and Axe.
Idle animation for Hook, Line, and Axe.
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  • Home
  • Animation
    • Demo Reels
    • Particles
  • Compositing
  • Modeling
    • Characters
    • Objects
  • Graphic Design